Terms and Condtions

  • Earlybird savings are available for all registrations received and paid for by 22nd June 2012. Thereafter the standard fee shall apply. Click here to view our pricing »
  • Entries close on 27th July.
  • All fees are quoted exclusive of 15% GST which must be added to the appropriate fee.
  • 10% Discount for multiple teams registering from the same organisation.
  • Business Challenge Packs and access codes will not be released until payment is received.
  • Names and contact details of entrant teams will be passed to our sponsors for marketing purposes.
  • Once registration is accepted and game packs dispatched, refunds are not available.
  • Education entries are for bone-fide educational teams only, including High School, College or University teams.
  • Teams must compete for one round of six decisions.
  • Late decisions will not be accepted.
  • Points will be allocated at the conclusion of each round. The 25 teams with the highest accumulated points from round 1 will go forward to the semi-final. In the event of a tie in points earned, selection will be based on the highest accumulated retained funds from round 1.
  • Decisions may be changed up to the deadline, but not thereafter.
  • If no decision is received an Administrative decision will be entered on the teams' behalf.
  • Errors reported in 24 hours during round 1, 4hrs in the Semi-final and 1hr in the final.
  • Prizes cannot be exchanged for cash. Prizes must be claimed by 30 June 2013.
  • The Business Challenge administrators’ decision is final and no correspondence will be entered into.
  • In the event of any dispute whatsoever, the Business Challenge Administrators decisions are final and not negotiable. Such decisions will always be made in the best interest of the contest as a whole.

Business Challenge Rules

The contest will be played over one preliminary round, a semi-final and a final.

All teams will take part in the first round, acquiring points from these rounds according to their performance.

At the end of Round 1, the 25 teams with the most points will go forward to the semi-final. The top team from each of the 5 semi-final games then goes forward to the final to decide the winner.

Rounds and Trading Periods

In Round 1, each team will manage a Company over 6 trading periods. This will be a relatively straightforward round designed to give all contestants an opportunity to get to know the game.

The semi-final and final will each comprise 6 periods and a more complex version of the game will be used.

Grouping of Teams

Throughout the contest, teams are grouped into separate games, with each game comprising 5 teams. Each team competes only against the four other teams in that game.

Timetable

The timetable for the game has been set to maintain momentum and simulate business conditions. Teams are advised to meet as soon as possible after results are received and to submit their decisions without delay.

Basis for winning Round 1

At the end of each round teams are placed within their own game based on the level so retained funds in their balance sheets i.e. the team with the highest retained funds is placed 1st and the team with the lowest placed 5th. Points are then awarded according to the team’s placing as follows:

Placing within own game Round 1
1st 5
2nd 4
3rd 3
4th 2
5th 1

A point’s table will be published after each round. The 25 teams with the highest accumulated points from Round 1 will go forward to the semi-final.

In the event of a tie in points earned, selection will be on the basis of highest accumulated retained funds from round 1.

Deadlines

Completed decision entries for each period must be submitted to the Business Challenge website on or before the published deadlines.

Late decisions will not be followed up & Reminders will not be sent.

Late decisions cannot be accepted for whatever reason. It is the responsibility of contestants to ensure that decisions are lodged on the Business Challenge website before the deadlines.

Deadlines may be changed according to circumstances provided that adequate notice is given to all contestants.

Changed Decisions

Decisions may be changed up to the deadline, but not thereafter.

Admin Decisions

Since the game requires all five team decisions before it can be processed, late or missing decisions will be satisfied by an ADMINISTRATION ENTRY.

Administration entries are based on averages and are automatically calculated by the simulation.

Contestants will be placed last in their game at the end of any round in which more than two administration entries were submitted for the same game.

Results

Results will be published on the Business Challenge website at the earliest possible time after processing of the entire contest.

Queries

If you have any queries regarding your results or need help with reconciling, submit your query through to the Business Challenge administrator via the contact form on the website.

Errors

Errors must be notified to the Business Challenge administrator immediately upon receipt of the results.

Should you find an error you must notify the Business Challenge administrator within 24 hours of the results being published in order to receive a re-run. This is to ensure decision deadlines are not affected.

Re-Runs

Re-runs will be carried out where our Administration is responsible for an error (eg. keying, parameters, lost decision with the admin function). Revised reports will be sent to those teams affected.

Adjudication

The Business Challenge administrator will determine contest winners according to the published criteria at the start of each round.

Support

The Business Challenge administrator will help with interpretation of the manuals, rules and newsletters.

Correspondence

The judges decisions are final and no correspondence will be entered into.

Team Members

All team member's names and contact details must be supplied to the Business Challenge administrator prior to the beginning of Round 1.

Final Authority

In the event of any dispute whatsoever, the Business Challenge administrator’s decisions are final and not negotiable. Such decisions will always be made in the best interest of the contest as a whole.